Zombie Smashers X2 Full

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Game: Developer: Demo Download: Registration fee: ** During the Age of Strife (read: the 80s), there was a severe lacking in entertainment outside of cocaine and all those one-hit-wonder bands you see compiled on “Best of the 80s” CDs. Then one day, the Nintendo Entertainment System was released, with a promise to shepherd us from the darkness. There was only one problem: the Nintendos were only built to last a maximum of three years before it became nearly impossible to get one of your games to load. Despite such a glaring defect, the NES has withstood the test of time, passing from the era of its birth all the way into the end of the millennium.

Zombie Smashers X2 DownloadZombie Smashers X2 Full

Found 7 results for Zombie Smashers X2. Full version downloads available, all hosted on high speed servers! Jun 07, 2014 Zombie Smashers X2 - Never Too Late - I'm Not Giving Up On This One - Duration. (FULL REMAKE) - Duration: 47:40. Spence The Ev. 144,768 views. Download PC games giveaways - Zombie Smashers X2 - Ready for some intense zombie-smashing action? Take back the streets from zombies, vampires, robots, pirates, and.

In its wake, there were numerous memorable titles, such as the Double Dragon series. In the tradition of that series, Technos, the company behind it, brought forth another spectacular fighting game, with just a hint of RPG within it. Microsoft Encarta 2008 Torrent Download.

Thus, River City Ransom was created. In it, you punched, kicked, and beat your enemies with sticks. Plus, you’d earn money from doing so, which you’d spend on various foods and trinkets that would boost your fighting ability. Indeed, it was truly magnificent game, where you would be assaulting a gang member with a trashcan in one scene, and then eating a strength-boosting cheeseburger in the next. I asked myself, how could you improve on such a simple, timeless formula of ruthless beatings and fantastic powerups? Well, my question was answered, and not with a resounding, “you can’t,” like the more cynical among you might be thinking.

No, the wonderful people at Totally Screwed Software have managed to revive the presumed-dead RCR legacy with a little gem they call Zombie Smashers X. Choose your smasher! No longer confined to selecting just two almost identical characters, you now have a whopping ten characters at your fingertips. They all start with the same statistics, in terms of strength, agility, punch, RBIs, etc. In this game, however, each character starts with a different special move or ability. They range from a simple headbutt, to being “crotchety” (always starting with the “crotchety cane”), to the gory, visceral “heartbreaker,” which I will talk about later.

Enough about pre-carnage stuff, though. Let’s take a look at the bloody, bone-crunching, face-shattering, bowel-blasting combat: Clean-up in aisle seven. Say what you will about zombies, they retain a lot more blood than you’d think they would. Every blow that draws blood splatters it across the pavement while you sit at your computer and giggle maniacally. During an extended battle, in other words during every fight scene that you don’t leave early, you may be hard pressed to see even a single inch (or centimeter for our friends overseas) of the ground. For the most part, the combat is very similar to that of RCR, but with more special moves. Plus, to further boost your zombie smashing abilities, your character has an adrenalin bar that build up with each successful blow.

When the bar is full, you start shaking like a crack addict with Parkinson’s, and the strength of your punches and kicks is increased to the point of hurling your enemies backwards, or just popping their heads like juicy zits. Sadly, all good things must come to an end, and you will soon be back to beating the crap out of everyone with an empty adrenalin bar. On the plus side, you don’t need to have the bar completely full to experience its benefits, as the adrenalin bar will gradually empty and refill your health bar for some reason. Mmm, weapon-o-rific goodness. Those of you familiar with RCR will remember that for weapons, all you got were a few poorly drawn items such as baseballs, pipes, trashcans, and other things that you’d expect to find in an alleyway of a stereotypical American big city. Not this time, as this game was made by people that actual live in the country they portray in their game.

You can find many of the same items, but you’ll also happen upon wrenches, shurikens, knives, the “crotchety cane” (shown on the far right), and other deadly fighting accoutrements. What’s more is that you can throw lighter items, such as the shuriken, farther than, say, the crate or trashcan. The tire and other similar, rolling-potential objects, rolls along the ground instead of coming to a dead stop, making them into a sort of long-range weapon. One that can accidentally (and easily) knock you on your ass, but a long-range weapon nonetheless. Are you in there? Further examples of updating from the original RCR can be seen with the modern in-between store sections. That means no more 50s era diners or places like “Chez Walle. Aisc Steel Manual Shapes And Names. ” Plus, instead of learning new special moves by reading about them in books, you can now simply go to the tattoo parlor and get one etched onto you!